I’ve been in a bit of a building slump lately. It often happens to me when there is an upcoming expansion; I feel like I can’t really move forward with my WIPs until I get my hands on all of the new features and objects. However, the Build ‘n Share group over on The Sims 4 Lots forum posed a new challenge that piqued my interest and wound up being just the inspiration I needed to get back to building!
The challenge was to build a fully landscaped and decorated residence utilizing four 10×4 recycled shipping containers (aka rectangles) placed in the configuration of our choice. I have always wanted to do a container build, and so many possibilities for placement sprang to mind; I was immediately hooked. However, this was not going to be an easy challenge with a budget of only 25k to complete the transformation (fortunately the raw containers and lot cost were not part of the budget)!
I threw several different configurations together, and in the end, I had two that I really couldn’t decide between, so I wound up developing both of them! I decided to choose one to submit for the challenge, and then I’d complete the second however I liked (with no worries about the budget). Let me show you the official challenge build first:
Welcome to Step It Up! I opted for a modern design, stacking each container above and to the right of the one below it, with the exception of the fourth container, which I placed at an angle and set up as a pool.
One of my immediate concerns was how to conserve money and yet fully landscape this build. The resourceful builder will remember that roofing is free! So I decided to play with roofing as sculpture. Here’s a closer look at what I came up with in front:
And in back:
I’ve also been looking for an opportunity to use a roofing technique I came up with that creates a checkerboard look, and this seemed like the right build for it:
Here are some additional images of the structure’s exterior:
For the interior, again budget was a major concern. By allocating one of the containers for a pool, I had saved some money, but that still left 3 empty 10×4 spaces. I opted for low cost furniture but with the best finishes I could come up with, used floor tiles instead of rugs where it made sense, added debug objects for extra décor (now that they transfer), and kept the style minimalist overall, relying upon pops of color to add more interest.
When you enter the ground floor container, you’ll find the space split between kitchen and dining, with a small half bath. Here are some pictures:
You may have noticed an interesting painting on the wall in the dining room… One of my favorite features from The Sims 3 is finally back in TS4 – the ability to share lots with a sim’s own artwork! It’s such a great option for personalizing a space, and, happily, also at a lower cost than many of the game’s catalogue paintings. You’ll see a few more on the rest of the tour.
Moving on up to the next container, you’ll find a living area, entrance to the pool, and a child’s bedroom:
Now, on up to the final container, which provides a master bedroom and attached bath:
Here are some overhead shots, so that you can see the layout, working from top to bottom:
I didn’t have the budget to do a ton with night lighting, but I tried to do a bit, so here are a few night shots:
Step It Up can be placed on a 30×20 lot (I built it on Dusty Turf) and costs $31,228. If you would like to take a look at it in game, click here to download it from the online Gallery. Or if you prefer, you can search for it in the game Gallery by its name, or by my hashtag, #bryscreations.
Note that the lot contains MOO’d and resized objects. In order to retain the positions and adjusted sizes, please add the home to your lot in build mode rather than via Manage Worlds. I actually advise against turning MOO on for placement, as since the 3/26/15 patch, there have been some issues with placement in build mode with MOO on, and things seem to place fine now with it off.
If you experience any oddities during placement or play, I do apologize. I tested this build to the best of my ability, both from a play testing perspective and in placing it from my Library (several times!). However, the MOO cheat does have its bugs and quirks. One that I should note is that sometimes when you load a save with the lot, the game may place an object or two in your household inventory. You can avoid this if you turn MOO on before playing the lot. Saving with MOO turned on also seems to reduce the frequency of this happening, and unlike in TS3, playing with MOO on does not seem to have any detrimental effects.
Ordinarily, we’d be done, but I have one more for you! Now for the unofficial second challenge entry (where budget was not a factor):
This is Per-Wadjet. Yep, it’s different! I wasn’t originally going for anything Egyptian, but I did want to play with shapes and again make use of roofing, this time as structural support elements, because even though I wound up dropping the budget constraints on this build, it didn’t start out that way.
Once the shape suggested a bit of Egypt to me, I decided to play with that and try my hand at creating the Eye of Horus out of lights. I was inspired by all of the talented builders who have already created great works of art with the lighting in this game. Mine is far from that – just a little nod to the greatness I’ve seen.
I also wanted to focus more on water features again with this build. You can see some of the lower features in the picture above, but there’s another feature by the pool on the second level that I’ll soon show you. Here are more images of the exterior at night:
Here are a couple of shots of the pool with its water feature:
And finally, a closer look at the eye:
Moving on to the interior, the style is again modern, just perhaps a bit more chic, since money was not such a concern. From the ground, sims can ascend one of two flights of stairs. The left stairs take them up to a container split between kitchen and living areas:
If they ascend the right stairs instead, they arrive in a container with a common area, full bathroom, and kid’s room:
I again used paintings created by the sims themselves as part of decorating this build. Now, we move on up to the final container, and my favorite, the master bed and bath with his and hers closets.
I deliberately set up the space so that the intersecting roofs would be visible, because I think they add an interesting shape and texture to the room. Also, what I love about it is the lighting. Because the game does not consider the space a proper, enclosed “room,” it’s letting outdoor lighting in, and in my opinion, it looks much better with the outdoor lighting. Here’s the rest of the area; closets and bathroom:
And that’s it for the interior! Here are the overhead shots to show you the property’s layout:
And while I think the lot’s exterior lighting effects show best at night, I thought I’d show you daylight exterior pictures as well:
Per-Wadjet can be placed on a 30×20 lot (I built it on Pebble Burrow) and costs $123,408. If you would like to take a look at it in game, click here to download it from the online Gallery. Or if you prefer, you can search for it in the game Gallery by its name, or by my hashtag, #bryscreations.
Note that this build also contains MOO’d and resized objects. In order to retain the positions and adjusted sizes, please add the home to your lot in build mode rather than via Manage Worlds. Again, turn bb.moveobjects off.
If you experience any oddities during placement or play, I do apologize. I tested this build to the best of my ability, both from a play testing perspective (note that the mirror in the master bath is décor only, but there are other functioning mirrors in the house) and in placing it from my Library (several times!).
If you’ve taken the time to read this entire post, I just want to thank you! I know it was extra long, so I hope you enjoyed the pictures and descriptions. I also want to thank the Build ‘n Share crew for creating a challenge that was tough and tons of fun!