Welcome to the final part of my Clearview series of homes for The Sims 4. If you haven’t already, you should take a look at Part 1 and 2 to see how this all came about. In this post, we’ll take a tour of my third home in the series, Clearview Luxury, designed for sims who love entertaining and demand the very best in amenities. If you would prefer to watch a video tour rather than scroll through a wall of images, I completely understand, and the video is available here. If you’re continuing on, here are images of my Clearview Luxury’s exterior.
As with the other two homes, this build features a modern design but is a bit more sedate in terms of its color scheme. Unlike the other two, it offers not one, but two levels of glass walled skylight-y goodness! You’ll see more of the structure and levels as we swing around. Right side:
Here’s a closer look at the outdoor areas beneath the upper pool. Play area:
Preparing to enter the home, let’s take a closer look at the entry:
I used a debug object for the shiny welcome mat, which goes with the glass flooring. That flooring is actually the top of a table, enlarged and elevated via the use of bb.moveobjects and basement spaces, a trick I used many times throughout this build and my other two. It makes for an entry unlike any other!
Heading inside, the first area, which is enclosed in one of four enlarged and elevated display cases from the Get To Work expansion, provides the main living and entertaining area in the home.
To your right, there is an expansive bar:
Unfortunately, this particular bar is decorative. Your sims can sit, but they won’t be able to make drinks at it. They won’t get any route failures; they’ll start to make the drink but simply won’t finish it. I’m sorry about this, but it is one funky thing about placing interactive objects in/on objects elevated using basement spaces. Most work, but bars are one type that do not. There is a fully functional bar that you will see in the kitchen though.
To your left, you’ll find plenty of sophisticated seating with an oversized, animated modern fireplace. I love building these fireplaces!
Here’s a closer look at the fireplace. You really must see it in game though.
Further along, I’ve placed a glass dance floor with piano and lounge seating, as well as a pool view.
I love how the light glistens on the glass floor! Sims route on it just fine and can indeed dance on it.
Making your way through the archways to the left, you will enter the kitchen:
In the second shot, you can see my attempt at a custom aquarium to the left. I was designing this house prior to the release of the spa pack, and even after I knew it would include aquariums, I did not want to require it for this build. If you have the pack, feel free to replace this with a real one. Here’s a closer look at it:
More of the kitchen:
Here you can get a glimpse of the outdoor dining area, but before we head out, let me show you the small but full bathroom near the kitchen.
Now, we go out into our second enlarged display case, which functions as a glass walled outdoor entertainment area, complete with dining:
and dancing (on another glass floor):
There is also another large bar and a grill. However, again, these are decorative. Neither bars nor grills will function when placed within the display case. However, there is a functional bar and stove/oven in the nearby kitchen.
Heading in the opposite direction, back through the living room, you will come to a small study:
A guest bedroom:
And a guest bathroom:
Moving on out from there, you will arrive in the third enlarged display case, which houses a pool and exercise equipment:
Tough to beat those wide open views, plus the sunshine streaming in through the skylight! Let’s go upstairs to check out the master bedroom:
I had fun with the color scheme in here (I tend to like this dark but vivid blue) and again with creating another modern animated fireplace. Here’s a closer look at it:
More fun than fancy here, but I thought it suited the room. The master bedroom is open to the master bath:
I went for a much lighter, calmer blue color palette in here, except for the paintings placed by the Jacuzzi tub, which I thought helped tie the room back to the bedroom as well as providing a really cool space for a soak:
Had we taken the stairs up from the guest wing instead, we would have arrived in the children’s bedroom:
I tried to keep it relatively neutral in here, to suit girls and/or boys or perhaps a child and a teen. There’s plenty of space in the room to reconfigure too. Here are more shots:
The kids have their own bathroom as well:
Both bedrooms have exclusive access via walkways to the home’s second floor pool, which is housed inside the final display case:
Here’s a closer look:
The views from in here are pretty incredible! Sims can swim just fine in the pool, but you have to zoom in a bit in order to route them into it. You’ll know when you’re at the right point when you can see further into the water.
That’s about it, so let’s take a look at the overhead layouts, starting with roofs on:
Roofs off second level:
Roofs off first level:
Master Bedroom and Bath:
Children’s Room and Bath:
Lower Pool/Workout Area:
The place is quite pretty at night too. I think it’s worth showing you a few shots:
Clearview Luxury is a 3 bedroom, 4 bath two story home that costs $244,464 and is situated on a 40×30 lot (I used Cacti Casa in Oasis Springs). It has been thoroughly play tested, and I found no issues with it other than those noted above (the two bars and grill that are not fully functional). You should be aware that sims can route directly through the glass “walls” of the display cases. This will probably only happen at the front of the home, since the other two ground level cases are surrounded by fountains which are not routable.
If you’re interested in taking a look at Clearview Luxury in game, click here to download the build from the online Gallery. Or, if you prefer, you can search for it in the game Gallery by its name, or by my hashtag, #bryscreations. Please be sure to place the home in build mode, so that lighting colors and intensities are preserved.