A-Maze-ing Estate

I’ve been working on this build off and on for months!  I was delayed in part by a graphics glitch I was waiting for Maxis to fix and then also a lot of stuff going on in my personal life.  However, I’m thrilled to finally be finished and able to present the A-Maze-ing Estate to you!

This creation was inspired by a Pinterest image that caught my eye:

I used to love drawing mazes on good old graph paper as a child, and I also love adding depth and dimensionality to builds in The Sims 4, so this seemed like a great project for me.  I was somewhat faithful to the design shown on the front of this building, but I have no idea what the rest of it actually looks like.  I assume that they carried the maze theme around to the other sides; it’s what I would have done and in fact did!

I really felt like a sculptor as I went along, carving out a design, section by section.  It was fun!  However, when I got to the back, I felt like it would be overkill to continue the maze all the way around, and that a change was necessary:

Here the focus is more on symmetry with good sized balconies on each level and relaxing outdoor living on the ground floor.

I created a video tour of the A-Maze-ing estate, available here.  It’s a great option to see a sim’s eye view walkthrough of the build and skip all the static images, but if you’d rather not watch it, there are additional images of the build below.

More exterior views:

Left Side

Right Side

Closer views of the backyards:

Left Backyard (looking from the back)

Right Backyard

I think we’ve seen enough of the exterior for now; let’s move on into the interior.  We’ll start with the unit on the left.  I designed this unit for a family that would include a toddler and a child who enjoys sports, science, and plants, as well as parents that want serenity during downtime but love music and throwing parties on their “date nights.”  Starting on the ground floor, The tone is bright, playful, and a little funky:

Entry

Living

One thing I did in the kitchen was to actually use elevated counters as opposed to cabinets for overheads, in order to work around a current bug that tends to darken cabinets.  I like the way it turned out; the only thing you lose is the windowed cabinets that show glassware, etc., but for a modern space, I think the clean look works anyway.

Dining

Look closely at that dining room table – yep, that’s a mini maze I created by elevating some floor lighting pieces beneath the table.  You won’t find another one like it!

Bathroom

Small Patio

Moving on to the 2nd floor, here you’ll find the toddler’s bedroom:

I love all of the new objects for toddlers; they are so colorful and cute!  I also liked the idea of the older brother or sister coming in to do a puppet show for the toddler.  The little tyke also gets to enjoy a good sized balcony of his or her own:

The other bedroom on this level was designed for a sporty child with a green thumb and an interest in science:

This bedroom has access to a balcony overlooking the backyard:

Finally, here is this level’s bathroom:

Moving up to the 3rd floor, you will find what I call the “soft” master suite, done in calming teal and green hues:

I enjoyed using bb.moveobjects to design a bit of an enhanced, space saving closet.  While I like the concept of a walk-in closet, I always find it difficult to incorporate Maxis’ version of them because they are so bulky.  I’d rather design my own most of the time.

The bedroom connects directly to its master bath:

This bedroom has a relaxing front balcony:

And a small side balcony, currently used as a crafting space:

As well as a balcony with hot tub that overlooks the backyard:

Heading up to the 4th floor, it’s time to party!  Here, you can get that nightclub experience right in your own home!

When it’s time to take a break, you can head for the balcony overlooking the backyard for a little bubble time:

Or chill out with a drink and maybe some TV on the front or side balconies:

From this level, your sims can also gain access to a special rooftop area, but I’ll cover that after we head over to tour the second unit.

I went a bit darker in this one but still with several pops of color and fun touches.  Let’s take a look at the ground floor:

Entry

TV Nook

Kitchen

Living

Bathroom

Small Patio

Heading upstairs, the 2nd floor provides a very girly bedroom with some fun touches:

This bedroom also features a backyard balcony:

Still on the same level, there is also a teen bedroom with a vivid design:

The teen room also has its own front and side balconies:

Finally, there is a shared bathroom for the level, which favors the feminine theme:

Moving on up, the third floor contains what I call the “gold” master suite.  I recently got the Vintage Glamour pack and really fell in love with some of the objects in it.  While they aren’t necessarily modern, per se, I find that their lines aren’t anti-modern either.

The suite, of course, has its own opulent full bath:

This master suite has its own balcony (with hot tub) overlooking the backyard:

It also has a front balcony:

And small side balcony:

Heading up to the fourth floor, you’ll find plenty of activities, including a library:

with its own balcony:

Foosball table:

A motion sensor game mat (not pictured), a chess set:

And a gym:

with its own small balcony, currently set up for yoga:

This level also has access to a balcony overlooking the backyard:

Both units in the duplex can access a stairwell to the rooftop from this level:

Both can also access a shared half bath before heading up the stairs:

These small spaces were designed to whet the sims’ appetite for navigating a much larger and more complex rooftop maze!

This was a lot of fun to design, and I liked that the vivid aqua color also made it look like it could be another (huge) swimming pool (a maze pool was an idea I played around with originally but discarded).  There are a couple of spots in the maze where sims can take a little break from wandering to relax and chat:

This almost wraps up the flood of images.  I do want to include overheads, so that you can see the layout and flow of each level a bit better.  We’ll start at the top, since we’re already there:

Rooftop Maze overlooking the two backyard pools

4th Floor:

3rd Floor:

2nd Floor:

Ground Level:

A-Maze-ing Estate costs $664,524, and is situated on a 30×30 lot (I used Harbor Quarter Gym in Windenburg).  It has been thoroughly play tested, and the only issue I’m aware of is that your sims cannot use the “view” action on the fountain on the 3rd floor “gold” room front balcony.  This is because I used bb.moveobjects to decorate the fountain pedestal, as I find it more pleasing to the human eye that way, but if you’d rather your sims be able to view it themselves, simply delete the additional objects.

If you’re interested in taking a look at the A-Maze-ing Estate in game,  click here to download the build from the online Gallery.  Or, if you prefer, you can search for it in the game Gallery by its name, or by my hashtag, #bryscreations.  Please be sure to place the home in build mode, so that lighting colors and intensities are preserved.  Enjoy!

Think Inside the Box – Part 3

Welcome to the final part of my Clearview series of homes for The Sims 4.  If you haven’t already, you should take a look at Part 1 and 2 to see how this all came about.  In this post, we’ll take a tour of my third home in the series, Clearview Luxury, designed for sims who love entertaining and demand the very best in amenities.  If you would prefer to watch a video tour rather than scroll through a wall of images, I completely understand, and the video is available here.  If you’re continuing on, here are images of my Clearview Luxury’s exterior.

Front Views:

As with the other two homes, this build features a modern design but is a bit more sedate in terms of its color scheme.  Unlike the other two, it offers not one, but two levels of glass walled skylight-y goodness!  You’ll see more of the structure and levels as we swing around.  Right side:

Back:

Left Side:

Here’s a closer look at the outdoor areas beneath the upper pool.  Play area:

Observatory:

Preparing to enter the home, let’s take a closer look at the entry:

I used a debug object for the shiny welcome mat, which goes with the glass flooring.  That flooring is actually the top of a table, enlarged and elevated via the use of bb.moveobjects and basement spaces, a trick I used many times throughout this build and my other two.  It makes for an entry unlike any other!

Heading inside, the first area, which is enclosed in one of four enlarged and elevated display cases from the Get To Work expansion, provides the main living and entertaining area in the home.

To your right, there is an expansive bar:

Unfortunately, this particular bar is decorative.  Your sims can sit, but they won’t be able to make drinks at it.  They won’t get any route failures; they’ll start to make the drink but simply won’t finish it.  I’m sorry about this, but it is one funky thing about placing interactive objects in/on objects elevated using basement spaces.  Most work, but bars are one type that do not.  There is a fully functional bar that you will see in the kitchen though.

To your left, you’ll find plenty of sophisticated seating with an oversized, animated modern fireplace.  I love building these fireplaces!

Here’s a closer look at the fireplace.  You really must see it in game though.

Further along, I’ve placed a glass dance floor with piano and lounge seating, as well as a pool view.

I love how the light glistens on the glass floor!  Sims route on it just fine and can indeed dance on it.

Making your way through the archways to the left, you will enter the kitchen:

In the second shot, you can see my attempt at a custom aquarium to the left.  I was designing this house prior to the release of the spa pack, and even after I knew it would include aquariums, I did not want to require it for this build.  If you have the pack, feel free to replace this with a real one.  Here’s a closer look at it:

More of the kitchen:

Here you can get a glimpse of the outdoor dining area, but before we head out, let me show you the small but full bathroom near the kitchen.

Now, we go out into our second enlarged display case, which functions as a glass walled outdoor entertainment area, complete with dining:

and dancing (on another glass floor):

There is also another large bar and a grill.  However, again, these are decorative.  Neither bars nor grills will function when placed within the display case.  However, there is a functional bar and stove/oven in the nearby kitchen.

Heading in the opposite direction, back through the living room, you will come to a small study:

A guest bedroom:

And a guest bathroom:

Moving on out from there, you will arrive in the third enlarged display case, which houses a pool and exercise equipment:

Tough to beat those wide open views, plus the sunshine streaming in through the skylight!  Let’s go upstairs to check out the master bedroom:

I had fun with the color scheme in here (I tend to like this dark but vivid blue) and again with creating another modern animated fireplace.  Here’s a closer look at it:

More fun than fancy here, but I thought it suited the room.  The master bedroom is open to the master bath:

I went for a much lighter, calmer blue color palette in here, except for the paintings placed by the Jacuzzi tub, which I thought helped tie the room back to the bedroom as well as providing a really cool space for a soak:

Had we taken the stairs up from the guest wing instead, we would have arrived in the children’s bedroom:

I tried to keep it relatively neutral in here, to suit girls and/or boys or perhaps a child and a teen.  There’s plenty of space in the room to reconfigure too.  Here are more shots:

The kids have their own bathroom as well:

Both bedrooms have exclusive access via walkways to the home’s second floor pool, which is housed inside the final display case:

Here’s a closer look:

The views from in here are pretty incredible!  Sims can swim just fine in the pool, but you have to zoom in a bit in order to route them into it.  You’ll know when you’re at the right point when you can see further into the water.

That’s about it, so let’s take a look at the overhead layouts, starting with roofs on:

Roofs off second level:

Roofs off first level:

Master Bedroom and Bath:

Children’s Room and Bath:

Living/Entertainment:

Kitchen:

Small Bath:

Outdoor Dining/Entertainment:

Guest Wing:

Lower Pool/Workout Area:

The place is quite pretty at night too.  I think it’s worth showing you a few shots:

Clearview Luxury is a 3 bedroom, 4 bath two story home that costs $244,464 and is situated on a 40×30 lot (I used Cacti Casa in Oasis Springs).  It has been thoroughly play tested, and I found no issues with it other than those noted above (the two bars and grill that are not fully functional).  You should be aware that sims can route directly through the glass “walls” of the display cases.  This will probably only happen at the front of the home, since the other two ground level cases are surrounded by fountains which are not routable.

If you’re interested in taking a look at Clearview Luxury in game,  click here to download the build from the online Gallery.  Or, if you prefer, you can search for it in the game Gallery by its name, or by my hashtag, #bryscreations.  Please be sure to place the home in build mode, so that lighting colors and intensities are preserved.